Product category:
Intellectual Property Cores
News Release from: Imagination Technologies
Edited by the Electronicstalk Editorial
Team on 15 November 2005
Acceleration hardware boosts handheld
gaming
Imagination Technologies demonstrated both Quake Mobile from Pulse Interactive and Quake III Arena from NoctemWare on the PowerVR-enabled Dell Axim X51v at the Korean Games Conference/G Star 2005.
Imagination Technologies demonstrated both Quake Mobile from Pulse Interactive and Quake III Arena from NoctemWare on the PowerVR-enabled Dell Axim X51v at the Korean Games Conference/G Star 2005 Christien Rioux of NoctemWare has ported the recently GPL released Quake III Arena from ID Software to Windows CE 4.2 for Pocket PC, using its SpeedDemon Windows CE profiler
This article was originally published on Electronicstalk on 17 Sep 2003 at 8.00am (UK)
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The latest version (Q3CE v1.1) includes direct support for hardware acceleration through OpenGL ES for the PowerVR-enabled Dell Axim x50v/x51v.
Q3CE is currently achieving up to 25frame/s on the Dell Axim X50v, and is totally playable.
Said David McBrien, VP Business Development, Imagination Technologies: "PowerVR-enabled mobile 3D hardware acceleration facilitates advanced levels of 3D gaming performance at low power consumption".
"We can now show PC games like Quake III Arena and Quake Mobile running at compellingly high frame rates on a handheld device".
"It's a stunning demonstration of the capabilities for advanced graphics and gameplay that PowerVR brings to the world of mobile gaming".
"Quake III Arena running in the palm of your hand is a testament to the power of Khronos' OpenGL ES 3D graphics API standard to enable great 3D content on mobile devices", said Neil Trevett, President of Khronos.
"This is a great demonstration that the era of compelling handheld 3D content is indeed close at hand".
Quake Mobile takes all of the action, levels, weapons, and bad guys from the original PC title and transforms it all into the fastest, smoothest and most intense game ever to reach the Pocket PC.
Quake Mobile takes advantage of PowerVR 3D graphics acceleration hardware technology to ensure the best possible graphics.
"It's the first mobile game to replicate a three-dimensional PC experience almost flawlessly", wrote Avery Score on GameSpot Mobile.
Gamespot awarded Quake Mobile as Best Mobile Game of E3 2005.
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