Product category:
Intellectual Property Cores
News Release from: Imagination Technologies
Edited by the Electronicstalk Editorial
Team on 13 February 2006
Video core supporters gather in
Barcelona
Imagination Technologies will be showcasing the latest applications processors using its PowerVR graphics and video cores on its stand this week at the 3GSM World Congress 2006.
Imagination Technologies will be showcasing the latest applications processors and development systems from its licensing partners, new OEM handsets using those application processors, and advanced multimedia content enabled by its PowerVR graphics and video cores, on its stand this week at the 3GSM World Congress 2006 in Barcelona, Spain Licensing partners and OEM handset manufacturers on the stand will include: Freescale, Intel, Renesas, Samsung, SKTelecom, Sony Ericsson, and Texas Instruments
This article was originally published on Electronicstalk on 25 Feb 2004 at 8.00am (UK)
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Imagination's PowerVR Insider partners on the stand will include: Acrodea, Aspyr Media, Esmertec, Fathammer, Futuremark, HI Corporation, Bling Games by Lagardere Active, Pulse Interactive, Superscape, Tao Group, TAT and The Code Monkeys.
The latest mobile application processors from Imagination's licensing partners will be on show at 3GSM including advanced user-interface demonstrations, hardware accelerated Java (JSR 184/239) implementations and stunning 3D games content.
Application processor and handset demonstrations include: Freescale i.MX31 development platform; Intel i2700G products including Dell Axim X50v/X51v and Pepperpad; Renesas SHMobile3 development platform; Samsung S3C2460 development platform; stunning 3D games from SKTelecom; Sony Ericsson P990i running 3D applications and games on Symbian OS 9.1; and Texas Instruments OMAP2420 and OMAP2430 software development platforms.
Further reading
DAB digital radios gain electronic programme guide
Imagination Technologies will be demonstrating electronic programme guide (EPG) support for DAB digital radios at 3GSM 2005.
Graphics core supports OpenVG API
Imagination Technologies is demonstrating PowerVR support for the OpenVG API on the company's stand at the 3GSM World Congress 2006 in Barcelona, Spain until 16th February 2006.
Video cores for mobile devices
New from Imagination Technologies at 3GSM 2007 in Barcelona are the PowerVR VXE 250 and PowerVR VXD 330 video cores for mobile devices.
PowerVR Insider demonstrations include: Acrodea's VIVID UI and VIVID Message; Tony Hawk's Pro Skater 2 Pocket PC Edition from Aspyr Media; Fathammer games content on SKTeletech IM 8300, Motorola MS 550, and Dell Axim X50v/51v; Futuremark's 3DMarkMobile06 benchmark, running on six platforms; HI Corporation's MascotCapsule V4; the upcoming driving game with an hip-hop attitude from Bling Games by Lagardere Active on OMAP2420/2430; Pulse Interactive's QuakeMobile and Expansion Packs; a mixed 2D/3D mobile TV user interface from TAT; SuperScape Java games on OMAP2420 using Esmertec's Java Virtual Machine; Tao Intent on OMAP2420 running a suite of premium native 3D games applications; and The Code Monkeys' extreme sport game Jump.
Says David McBrien, VP Business Development, Imagination Technologies: "PowerVR MBX is a significant step forward for mobile graphics and the de facto standard today".
"We are delighted that at 3GSM 2006 we will bring to visitors demonstrations of the latest advanced PowerVR enabled content".
Imagination Technologies, one of the world's top ten IP companies (Gartner), provides PowerVR IP to partners including Centrality Communications, Freescale, Intel, Philips, Renesas, Samsung, Sunplus and Texas Instruments.
PowerVR MBX, which exceeds OpenGL ES 1.x requirements, delivers massive triangle and fill rates along with full 3D features such as skinning, FSAA, curved surfaces, per-pixel lighting and texture compression.
PowerVR SGX, the new generation PowerVR shader based graphics and video technology family, is part of the PowerVR Series5 scalable and fully programmable shader graphics and video core family.
With state-of-the-art support for 2D and 3D PowerVR SGX has an industry-leading feature set that exceeds OGL 2.0 shader and Microsoft Vertex and Pixel Shader Model 3 requirements.
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